Performance?Capcom provided Ars Technica with review codes for all platforms, which let us confirm that, as of press time, Xbox One X is woefully behind compared to PS4 and PS4 Pro on performance. ![]() (The series' cinematic horror aspirations mean this usually happens in third-person view with limited ammo, as opposed to a Doom-like gun-stravaganza.) It has been that way since 1996, and while "next-gen" versions expanded and redefined various series tenets, the core terror has remained the same-and the last two games were good enough to prove Capcom isn't out of good Resident Evil ideas just yet. A good remake has been followed by a tighter remakeĪ quick refresh: Resident Evil games revolve around slow, creepy walks through constrained environs, where players must solve mild puzzles and contend with a range of undead horrors. I'll get into this, along with the more timeless question of how good (and how short) Capcom's latest horror-remake game has turned out. But it's part of the critical question at this point: are you the kind of coronavirus shut-in who's eager for pandemic-related content? ( Netflix says you're not alone.) Or would you rather put more "escape" into your escapism? We know, this is a decades-old series about zombies and cheesy plots, and dialogue classics like " the master of unlocking" mean we should always take the RE series' "moral quandaries" with a grain of cultural salt. ![]() As in: prior games' viral zombie outbreaks, which were mostly contained inside of classic environments like mansions and police stations, explode into the streets. Of course, nobody could have predicted how on the nose RE3's plot, derived from the 1998 PlayStation 1 original, would feel at the dawn of spring 2020. Take everything that made last year's Resident Evil 2 Remake a gorgeous, haunting surprise, then sprinkle a dash of RE3's exclusive, terrifying "Nemesis" character into the formula. A few months ago, Resident Evil 3 Remake sounded like a slam-dunk idea for a good video game.
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